Fishy Escape
Bring your fish to the sea!
Made in 72H for Ludum dare #46 "Keep it alive"
CONTROLS:
Keyboard:
| move | arrows |
| confirm | enter |
| pause | escape |
Gamepad: (Postjam version only)
| move | stick / D-pad |
| confirm | A / start |
| pause | start |

Postjam 1.0 Changelog:
- Graphics improved
- Bigger player sprite
- New player and crocodile animations
- Fish visible in the bowl
- Camera follow the fish
- More feedbacks when the fish jumps
- Main menu and pause menu
- Normal/Easy difficulty mode
- Size of the first level reduced
- Background with parallax
- New sound effects
- Music change during player stun
- Gamepad support
- Some bugs fixed
LD46 / Postjam version comparison:


| Status | Released |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Vyndilis |
| Genre | Action |
| Made with | GameMaker, LMMS, Clip Studio Paint |
| Tags | 2D, Ludum Dare, Ludum Dare 46, Short, Singleplayer |
| Average session | A few minutes |
| Inputs | Keyboard, Xbox controller, Gamepad (any) |
| Accessibility | Textless |
| Links | Ludum Dare, Mastodon, Twitter/X |



Comments
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Drop 1 fish and the game is over ? Come on dude ! This is not 1979 ! People play these games for fun and relaxation, not to be stressed out by design decisions made for coin ops.
Отличная и прекрасная игра!
Great & lovely game! Congratulations!